The key to enjoying the rich experience of Oblivion is to have a wide-eyed sense of discovery and a nagging need to explore everything. Because of the circuitous routes you take, you'll probably get lost now and then. The game itself helps you to find your way with everything from a compass to various maps. You'll also encounter zombies and goblins early on, and the way they pop out of the darkness frightens you in the way the Doom 3 did. As you move forward, you'll end up in Sancre Tor, which is full of the undead. Ghosts here will help you, and scare your pants off, too. Tip: To fight off the ghosts, you can't use just any weapon. You'll have to find a silver weapon.
If you've never played an RPG before, this really is the one to buy. You'll also want to search the Web for some needed help when things get tough (various walk-throughs are available, and so is a guide you can purchase in bookstores). Oblivion is truly immersive adventure of sword and sorcery. Novices who take the time to play will be hooked in about an hour. And the hardened gamers? Your hearts will melt as your quest becomes more and more complex and graphically intense. You will play until you drop, and when you get up, you'll play until you drop again. Even when it's done, it's not done. As George Carlin mused, "Just 'cause you got the monkey off your back doesn't mean the circus has left town."
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