Eric Harris played video games obsessively, and even wrote his own levels for Doom. The 3-D architecture in the world of Doom resembles that of an average American high school in whose labyrinthine halls roam contemporary updates on the Minotaur. Anything that moves poses a threat. "Doom will become a reality," Harris promised on his Web site, but for him, it probably already was. For the boy killers, who composed the lowest, pitiful rung on the merciless high school social ladder, Doom must have seemed a lot... More >>>